At a very young age I became passionate about the world of technology and computer science.
At the age of 15 I learned my first visual programming language called Scratch.
In high school I started learning procedural languages and OOP, the basics of the web and networks.
Moved by my passion for games I studied game development using Unity Engine.
In college I continued learning OOP (java) and AI programming (Python).
In addition I also studied algorithm complexity (O notation) and how to make them work on large data
structures.
Maintained and developed IoT application's features for interconnected workshops using Flutter and Syncfusion. Targeted both mobile and web platforms.
Developed logistics navigation applications using Flutter, clean architecture, and Bloc as state management pattern. Built for both iOS and Android devices.
Made a 3D virtual tour and augmented reality app using Unity Engine and C# targeted to Android devices.
Maintained a load balancer dashboard using Angular, JavaScript, and TypeScript on Linux.
Kotlin, Python, C, C++, C#, Java, JavaScript, HTML, CSS.
Picasso, Glide, Retrofit, Vue.js, Quasar, Angular, React, Flutter, React Native, Processing, PyQt, Selenium, Keras, TensorFlow, PyTorch.
Android Studio, WebStorm, Pycharm, IntelliJ, XCode, Rider, Visual Studio, VS Code, Eclipse, Atom, Notepad++.
Unity, Game Maker 2, Pico-8, Impact.
Cinema-4D, Adobe Photoshop, Adobe Premiere Pro, Adobe Xd, Figma, Processing
Google Suite, Microsoft Office, Miro, Canva
MySQL, MongoDB, Firestore, PostgreSQL
git, GitLab, GitHub, Github Desktop, Source Tree
Yolo v4 Darknet, DeepLabCut, OpenCV
Name: Francesco Romeo
Address: Corso Cosenza 81, 10137 Turin, Italy
Phone number: +39 393 326 1370
E-mail: francesco.romeo-work@libero.it
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